Start here, then use the full rules page
This page is the fast explanation for new players. If you need full Sequence rules before a table game or want a refresher on card actions, edge cases, and player-count variants, use the dedicated rules guide.
The Board
PlaySequence uses a 10×10 grid of playing cards with Free Corners. Teams take turns choosing a card from their hand and placing a marker on a matching board space. First to complete the required number of Runs wins.
Card Actions
- Normal cards — place a marker on a matching board space.
- Open Jacks — place a marker on any eligible open, non-corner space.
- Strike Jacks — remove an eligible opponent marker unless it is inside a completed Run.
- Free Corners — count as part of every team's Run.
Winning
A Run is five markers in a row — horizontally, vertically, or diagonally. With two teams, first to two Runs wins. With three teams, first to one Run wins.
Ways to Play
- Create a private room and invite friends with a code.
- Use matchmaking to find a random online opponent.
- Play the bot to practice strategy without waiting.
Pro tip
Need the exact wording for Jacks, dead cards, or player-count variants? Use the full rules page before your match starts.
Frequently Asked Questions
Where can I find the full Sequence rules?
Use the full Sequence rules guide on this site for the complete explanation of setup, Jacks, dead cards, and player-count variants. This quick-start page is the shorter version.
How do you play Sequence online in PlaySequence?
You place markers on matching cards, use Open Jacks for flexible placement, remove eligible markers with Strike Jacks, and build Runs with your team to win.
Can I play Sequence online with friends?
Yes. You can create a private room, invite friends directly, or share a room code so everyone joins the same table.
Does PlaySequence support solo practice?
Yes. The web and mobile app both support bot matches so you can practice strategy before joining multiplayer games.
How do Jacks work in Sequence?
Open Jacks place a marker on an eligible open space, while Strike Jacks remove an opponent's marker that is not already protected in a completed Run.
How many Runs do you need to win?
In a two-player or two-team game, the usual goal is two completed Runs. In a three-player or three-team game, one completed Run usually wins.